Online Gaming and Satellite Internet

Satellite Internet is one of the new technologiesrequirements are directly related to the scalability
for accessing the Internet. The technology uses aof the game. If the number of players increases
transponder, dish and a modem for uploading andthe bandwidth requirements for the game will be
downloading data from a computer to the servicemore. Real time games have to maintain
providers server. HughesNet is a leading providerconsistency of state. It is important that all
of satellite Internet services. Satellite Internetplayers have the same view of the car in a racing
connectivity is good for data transfer, but it is notgame. This requires high speed, less latency and
the ideal choice for online gaming and other realalmost negligible jitters. The bandwidth
time applications. Let us find out why.requirement for an online gaming application is
Latency is a factor that causes roadblocks incalculated as NLu/Tu; where N is the number of
Satellite Internet connectivity being used for onlineupdates that is sent and received in each update
gaming. Internet researchers are convinced thatperiod and Lu is the size of the updates. The
at present service levels online gaming is not idealupdate period parameter is Tu. Researchers who
over satellite Internet. The time it takes for anwork on the bandwidth requirement of a game
electromagnetic signal to cover a two wayuse this formula. As an end user we should know
distance is approximately 0.48 seconds at a speedthe requirements before we start on a game.
of 186,000 miles per second. By all practicalSatellite Internet companies such as HughesNet
means this is above acceptable limits and theoffer speeds of 700 Kbps, 1 Mbps, and 1.5 Mbps
primary reason why online gaming is notfor home connections as well as 1.5 Mbps and 2
suggested if you have a satellite InternetMbps for business connections. Online gaming is
connectivity. The transponders are normally at anot ideal over Satellite Internet because factors
height of 22,300 miles above the equator. Apartsuch as loss of packets and jitters may cause
from latency there are other factors such asthe player to lose or abandon a game. It will be a
degradation of the signals during heavyfrustrating experience for the player and hence it
precipitation and solar interference in Mid Marchis advisable that for gaming purposes either DSL
and late September. Another factor that wouldor broadband connectivity be used. Satellite
hinder online gaming via Satellite Internet isInternet providers are continuously working on
bandwidth availability. Online gaming is real-timetheir technology to upgrade their infrastructure so
and requires high bandwidth between the serverthat they can offer higher levels of services to
and the players computer. Satellite Internet maysubscribers. Things are moving at a brisk pace but
not provide such high bandwidth requirements foruntil the speed and other factors improve online
home use. Online games are developed usinggaming fans should use DSL, broadband or cable
peer-to-peer architecture and the bandwidthInternet.